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Human hunter question
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Post by
mhutch79
I have a level 15 human hunter. I recently died and waited the 5 minutes for all my abilities to come back. However, now I have a this human icon on the right hand side above my quests and most of my armor is in red. Also, I can only use my crossbow once before it's put away. I am a new user and can't figure out what is going on or how to go back to normal if that's possible. Thanks!
Post by
Adamsm
Go to any repair vendor and fix your armour; it's telling you all of your gear is broken.
Post by
Eccentrica
Vendors with repair ability will have an anvil icon instead of a bag icon when you hover your mouse over them. The repair button is on the bottom of their sales window when you click on them. You can repair individual items or repair all your items at once.
Also, repaired items will sell for a higher price to the vendor than damaged ones.
Post by
mhutch79
Oh ok! Thank you very much!
Post by
Nulgar
Also, repaired items will sell for a higher price to the vendor than damaged ones.In fact, the vendor value is reduced by the amount of damage an item has taken.
Post by
Eccentrica
Right, so if you repair it, it vendors for more than if you don't.
Post by
Myrroddin
The Repair All at the vendor will also repair
every
damaged item in your inventory, or personal bags. It won't affect anything in your character's bank or guild bank.
You probably didn't need to wait the five minutes; you can run back to your corpse and a resurrect prompt will appear. However, if you died rapidly in a short amount of time, you gain a debuff that increases the amount of time you must wait until that prompt becomes active.
At low levels, the repair cost is minimal, but it increases with both character level and item level (ilvl). Unless you are dying a lot, it isn't worth it to repair anything, as you are gaining or replacing gear on a near constant basis. Just sell the old gear to the vendor. You might also want to consider keeping your grey items ("junk") and selling them as well. That's the trouble with Repair All - it probably is repairing gear you have no intention of keeping.
If you learned the
Enchanting
trade skill, instead of selling your old gear, disenchant the pieces for components to skill up. You will lose out on some money, but the gain in Enchanting might be worth it. No, I am not telling you should learn Enchanting, but rather commenting on it as it pertains to your cash flow.
Post by
Nulgar
Right, so if you repair it, it vendors for more than if you don't.
Yes, but it doesn't matter whether you repair an item before selling it or not.
Post by
Eccentrica
Right, so if you repair it, it vendors for more than if you don't.
Yes, but it doesn't matter whether you repair an item before selling it or not.
Get. Out. Seriously?
Post by
Myrroddin
Right, so if you repair it, it vendors for more than if you don't.
Yes, but it doesn't matter whether you repair an item before selling it or not.
Get. Out. Seriously?
I understand. True, repairing an item restores the item's worth to the vendor, but if you are selling for selling's sake, especially at low levels, don't bother repairing items in your inventory. Instead of Repair All, use Repair and fix the items equipped on your character, leaving the items you are going to sell damaged.
The cost of repairing everything vs selling unwanted items isn't worth the trade, which is what Nulgar meant, I believe.
Post by
Eccentrica
Right, so if you repair it, it vendors for more than if you don't.
Yes, but it doesn't matter whether you repair an item before selling it or not.
Get. Out. Seriously?
I understand. True, repairing an item restores the item's worth to the vendor, but if you are selling for selling's sake, especially at low levels, don't bother repairing items in your inventory. Instead of Repair All, use Repair and fix the items equipped on your character, leaving the items you are going to sell damaged.
The cost of repairing everything vs selling unwanted items isn't worth the trade, which is what Nulgar meant, I believe.
Well understandably that makes sense. If it costs me 2g to repair an item that I can vendor for 10g, the effective value of that item is 8g, repaired or not. Unless he means that an item that would vendor for 10g in its original state and takes 2g worth of damage can only be vendored for 8g repaired or not (in other words damage permanently reduces the upper vendor value), which is how I took what he said.
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