Post by pyrokin
Shamelessly stolen from
http://maintankadin.failsafedesign.com/viewtopic.php?t=17069&start=0To Preface with my 2 cent: this spot is godlike till 74 if you can avoid boredom. Not worth it past then for horde but some allies say that it is good till 78 when the dwarves go trivial because they dont have to wait in the cave for the dwarves to spawn. This is the best AoE spot in northrend.
Levels 69-75: Iron Dwarves in southeast Howling Fjord.
Level 70: ____ xp/hour (untested)
Level 71: ____ xp/hour (untested)
Level 72: ~800-1000k xp/hour (I was rested for part of this, so I can't really be sure. Early on I was getting like ~1.2M xp/hour, and )
Level 73: ~450-500k xp/hour (unrested. I believe I can quest at more xp/hour than this.)
How to get there: There's a large cliff face on the eastern coast of the Fjord. The cave you want is about halfway up, and has two openings -- either will work. You can go down the scaffoldings until you see it, OR you can jump off the cliff, (bubble) and look up to where it is.
They are spawned by an alliance quest (the delicate sound of thunder), where someone will walk by in an Iron Construct (looks like a westfall robot). If you can't trigger it yourself, it can take a while to get the pump primed (so to speak). A statue will appear, and dwarves will spawn on the upper and lower levels. Tag the top ones with a consecrate, and then body pull / hammer / shield toss the lower ones -- if they pray at the statue too long, ir maybe it was if I fight them too near him, they get despawned at the end of the quest event. Early on, I was unable to keep both groups tagged, so I was only dealing with half-spawns... so XP/hour is probably better for lower levels than what I reported.
Other notes:
Iron Dwarves are ~68-70ish in level if I recall correctly; they were green to me at level 73. My limiting factor was in speed of killing them -- my best results were with using the PLG. Having reckoning helps with getting more SoL procs; JoL didn't seem all that useful as things often died too fast. I tended to use it as a damage judgement more than a "I need heals" one. They only hit for ~200 damage (golems hit for more ...), so you'll want to emphasis block rating and defense more than BV.
Having a second person didn't seem to help -- apparently, if you kill them too quickly, they might not respawn, or something weird like that.
Limiting factors:
I was limited by how fast I could kill things (WTB mana dump for infinite mana situations! ;-)), and to an extent how fast I could self-heal. Looting tended to screw my damage intake; between bubble+heal and FotC+Dabiri's, I wasn't always still able to keep up -- I used a couple potions and a LoH or two for safety. As I experimented with techniques, I found better ways to get healed: fight on the upper spawn point, and when I got low I'd jump down the ledge. Landing in the very NW corner behind the pillar, I'd have enough time for 1-2 holy lights before the back would get back to me. (Less if the lower spawns were up and noticed me first.) After finding that trick, I had few health worries.
See also:
http://maintankadin.failsafedesign.com/viewtopic.php?t=17533&postdays=0&postorder=asc&highlight=iron+dwar&start=0http://maintankadin.failsafedesign.com/viewtopic.php?t=16976&postdays=0&postorder=asc&start=0http://maintankadin.failsafedesign.com/viewtopic.php?t=16950&start=15