@RenutsTanks have been discussing how worthless it is yes. I already have plans to simply avoid it all together. Our only hope is getting legendary one, otherwise we're just gonna use eye in armor mode and a previous tier trinket, except in niche situatinos where we need to use the giant 18 million shield trinket to soak something or put the eye into stamina mode for a mostly magic damage encounter like felhounds.and on note of tank trinkets. the design of eye is flawed because you're either both going to be in armor mode, or both be in stamina mode. I can't see any situation really where tanks will ever see the buff from using two diff versions of eye next to each other. That just won't happen. More design oversight
Um what? How can you say that armor is better than versatility? Versatility still provides some defensive capabilities while also increasing damage done. Tanks are moving from a "I just take damage" role to more of a control role with minor damage.
In last patch of WoD HFC we had class trinkets and legendary rings. Legendary rings that time had a stronger effect depends on how many legedaries in your group. Blizz decide to do similar thing at the last patch of legion as well. (Really dont know why and expect same for future expansions?) Not class trinkets this time but role trinkets. And not seperate like ring+trinket but they take legendary and group wise buff from ring and combine it with the trinket. The $%^&y part of legion design firstly it is RNG RNG RNG like all legion content. Secondly does not mean you have empowered buff even you got the item equiped unless not proc with others. Again RNG. You need alot of bad luck protection for this design. Why blizzard effort their time for this $%^&y RNG things. And who is the genious behind this genious ideas.Please send him/her/they to another game department pls.#fireRandomNumberGenarator